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The End of the Virtual World / Flying & Floating

The world of a virtual game is not round but flat, with a hard edge at the end.

Overweg examines the fringes of video games. What does the end of the world look like? Is a casual scene able to surprise us with a new view? And if he diverges from the well-trodden path as a gamer, a surreal landscape of malfunctioning software appears.

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